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You know that Stephen King book, with the scary clown? Well imagine that: last summer, I scrammed from the big city with my parents, and I went through a crazy adventure in the boondocks with my pals! We got way scared, we had some fun, I even got a girlfriend for a while... I could’ve made a novel out of it. Would have gotten myself the Booker Prize for sure (though I swear it’s all true!). But I turned it into a roleplaying game instead! And just like in King’s novel, I started to think about how things would be if our adventure weren’t finished and 30 years later, we’d be back there, tying up things! That’s why I’m calling the game 2 Crazy Summers: short and to the point. In a nutshell: we’ll play teens who go adventuring during the summer and the same characters as adults!



TWO SUMMERS is a tabletop RPG for a GM and 3 to 5 players, who take the role of the same characters at two different time periods: as teenagers in the 1990s, living an unforgettable adventure, and as adults 30 years later, coming back to the same place and realizing the adventure is not over. The game is conceived for campaigns of 7-8 sessions, lasting around 3 hours each.



You'll like this game if you enjoy light drama, sunny adventures and good-hearted nostalgia! Its diceless system is deliberately very simple: you can explain it in a few minutes and its summary fits on a single page, so as to better put a greater emphasis on storytelling and roleplaying.




The zine features a complete game system plus everything you need to build your own campaign within its 60 pages:

  • Instructions to create characters and a relation map through a "session zero"
  • A thorough guide helping you to create your own TWO SUMMERS campaign, including advice, step by step examples and 25 semi-prepared subplots to insert into your story
  • Players and GM advice
  • A character and GM sheet
  • Beautiful illustrations and a full-color layout!



Print copies also available in North America through Studio 2 or IPR.


*


Tu connais le bouquin de Stephen King avec le clown qui fait peur ? Eh bin imagine : cet été, je me suis barré de la capitale avec mes parents, et dans la cambrousse j’ai vécu une aventure dingue avec les copains et les copines ! On a eu bien peur, on a passé du bon temps, j’ai même eu une petite copine… J’aurais pu en faire un roman, j’suis sûr que j’aurais eu le Goncourt direct, même si j’te jure que tout c’que j’ai vécu c’est vrai. À la place j’en ai fait un jeu de rôle ! Et comme dans le bouquin, j’me suis mis à gamberger sur comment ça serait si notre aventure était pas finie et 30 ans plus tard on revenait sur place finir le truc ! C’est pour ça que j’appelle le jeu 2 Étés de Ouf : simple, efficace. Donc pour résumer, dans le jeu on joue des ados qui partent à l’aventure pendant l’été et les mêmes devenus adultes !  

DEUX ÉTÉS est un jeu de rôle pour 1 MJ et 3 à 5 joueurs, dans lequel ces derniers incarnent le même personnage à deux périodes différentes de sa vie : lors de l'été de ses 15 ans, où il va vivre une aventure incroyable, et pendant un été de sa quarantaine, de retour sur les lieux. Le jeu est conçu pour être exploré lors d'une campagne de 7 à 8 séances de 3 heures chacune.

Vous aimerez ce jeu si vous aimez les mélodrames légers, les aventures ensoleillées et la nostalgie faisant chaud au cœur ! Son système sans dés est volontairement très simple, explicable en quelques minutes et résumable en une page, pour laisser la part belle à la narration et l'interprétation des personnages.

Outre un système de jeu complet, vous trouverez dans les 60 pages de ce jeu :

  • Des instructions pour créer les personnages et une carte des relations pendant une « session zéro »
  • Un guide complet pour vous aider à créer votre propre campagne de DEUX ÉTÉS, incluant des conseils, un exemple pas à pas et 25 canevas semi-préparés à insérer dans votre intrigue
  • Des conseils au MJ et aux joueurs
  • Une feuille de personnage et une fiche de MJ
  • De magnifiques illustrations et une maquette tout en couleurs !
  • Découvrez la version de démonstration de Deux Étés, téléchargeable gratuitement : https://comemartin.itch.io/deux-etes-premiers-souvenirs-de-vacances 
  • Découvrez Autres Étés, le supplément du jeu : https://comemartin.itch.io/other-summmers 
  • Exemplaires imprimés disponibles ici !
Updated 6 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 4.9 out of 5 stars
(39 total ratings)
AuthorCôme Martin
GenreRole Playing
Tagsados, diceless, nostalgia, nostalgie, Slice Of Life, sunny, teenagers, teens
Average sessionA few seconds
LanguagesEnglish, French
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

Two Summers 12 MB
Character sheet 493 kB
GM sheet 338 kB
Deux Étés 11 MB
Fiche du MJ 294 kB
Fiche de personnage 453 kB

Exclusive content

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Two Summers, printed version

A printed version of Two Summers, shipped anywhere in the world!

Development log

Comments

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(+1)

Hello!

We recorded a game of Two Summers in three sessions and a book club discussing our impressions of it.

We can tell you in advance that we enjoyed it very much.

The audio is in Spanish, but we have enabled subtitles.

Thank you very much for your game!

Here you have the play, and here, the book club.

(1 edit) (+1)

Hi, I am one the players. I loved the game. Thanks a lot for your work. I also backed Green Dawn Mall and I was very happy when I found your work translated.
Thanks a lot for your work!

Hey there!
Thank you so much for these videos; I couldn't understand much (my Spanish is terrible) but I could perceive your enthusiasm ;)

I think I heard you mention "Other Summers" at some point? The supplement is not (and will probably never be) available in Spanish, but I'll happily send a free digital copy your way! Feel free to get in touch on come.martin@etik.com if you want one :)

(+2)

Have just concluded/paused our first Two Summers campaign (we didn't quite wrap it up in 7 sessions, so we were happy to organise another few sessions in September).

(+1)

Holy heck! I know what I'm going to listen to in the upcoming weeks <3

(+1)

I really like the idea of the game, one question though. 

In the 'Other Summers' description it says it's a supplement for 'Two Crazy Summers' or '2CS'. 

I wasn't able to find anything named like that though, only 'Two Summers'. 

Did I mess up the search or is this reference wrong? 

Thanks for you interest!

"Two Crazy Summers" is an in-joke; Two Summers is the real name of the game. The pretense is that the "narrator" of the game called his creation "Two Crazy Summers" when he was young, but thought better of it once an adult.

In short, Other Summers is a supplement for Two Summers, and there is no (published) game called "Two Crazy Summers"!

(+1)

I thought this was inspired by It, but the rules say nothing spuernatural. I clicked the link to Other Summers but got a 404. Do you have the supplement?

It is very loosely inspired by It, but you're right that there's no supernatural elements nor anything scary in the base game!

The page for Other Summers wasn't ready, it is now :) The supplement will be released next fall!

So, Other Summers has a page but isn't ready to download, right?

That's right!
The supplement is in the works; I'm translating it from French this summer and then it's off to layout. As I wrote, it should be ready for release next fall!